Posts tagged video

Rhino Basics for beginners

Kangaroo basics tutorial

David Piker shared an awesome tutorial on vimeo for a quickstart to kangaroo. It’s pretty basic, yet shows you what is possible with this physics engine.

Complete Rendering process using Vray

Complete Rendering process using Vray

This is a basic quide for the users of Vray, explaining three major categories, Illumination, Materials, and Post Production, with ten videos total. It is based on Sketchup again but i am sure Rhinoceros users will learn a lot from this process too.

Click here to visit tutorial.

Virtual paper demonstration in kangaroo

Virtual paper demonstration in kangaroo

This video shows a demonstration of paper simulation in Kangaroo.
Shear, stretch and bending strengths can be adjusted separately for different properties.

Upcoming webinar dates from ASGVIS

Upcoming webinar dates from ASGVIS

WEBINARS

The creator of the V-ray rendering system ASGVIS announced new webinar dates:

You can see more details and download previously recorded webinars here.

ASGVIS uploaded V-Ray webinar recordings!

ASGVIS uploaded V-Ray webinar recordings!

Last month ASGVIS gave online webinars about V-Ray for Rhino and also T-SPlines. They uploaded the webinar recordings to their site. You can download them here.

What’s new in T-Splines v2 for Rhino

How to model a headset using T-Splines for Rhino

How to model a headset using T-Splines for Rhino

This simple tutorial shows how to model a headset in Rhinoceros using T-Splines plugin.

This design of a headphone illustrates the speed with which you can edit and manipulate surfaces with T-Splines.

The commands used, such as deleting faces, extruding edges, filling holes, and extruding faces are popular techniques used in the animation industry for their speed. T-Splines brings these commands into industrial design for the first time, with one critical improvement. With T-Splines, you can add detail to a model, and the surface doesn’t change or warp until you move the control points, as is done to add the ridge details to the top of the headphones.

How to model connected holes in Grasshopper


Lars Renklint has been exploring how to generate these infinite continuous surfaces using Grasshopper.

You can view video here.